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WWII American Army - Willys MB Jeep

Having grown up on games like Medal of Honor. Company of Heroes, and of course, Call of Duty (to name a few), as well as films such as the classic "Kelly's Heroes" (starring Clint Eastwood and Donald Sutherland), I've always loved the designs of vehicles and weapons from that era, I've always been fascinated with the weapon and vehicle designs from that era. I've been looking to do some more hyper realistic asset design work, so I decided to fully give in to the fascination and started making stuff.

First up is the classic American workhorse of the era, the Willys MB Jeep. Asset is optimized to a degree and would run well in a game engine, however there are obvious easy points that I've left in to further optimize the model if ever needed (estimated to be a 40%-50% reduction). The asset is 44,740 poly and 83,542 tris and uses 3 material slots (1x Opaque, 1x Alpha, 1x Emis) that all draw from a single set of 2048x2048 PBR textures. Asset was made using Blender for modelling, UVs, and Normal/AO baking, Substance for Texturing, and paint.Net for image editing.

Jeep in Windshield Up and Windshield Down positions - Front Shot

Jeep in Windshield Up and Windshield Down positions - Front Shot

Jeep in Windshield Up and Windshield Down positions - Side Shot

Jeep in Windshield Up and Windshield Down positions - Side Shot

Jeep in Windshield Up and Windshield Down positions - Rear Shot

Jeep in Windshield Up and Windshield Down positions - Rear Shot

Jeep in Windshield Up and Windshield Down positions - Underside Shot

Jeep in Windshield Up and Windshield Down positions - Underside Shot

Jeep Control Panel - Closeup Shot

Jeep Control Panel - Closeup Shot

Willys MB Jeep Base Colour, MRO and Normal Map Textures (2048x2048) with UV Overlay showing Geometry Structure

Willys MB Jeep Base Colour, MRO and Normal Map Textures (2048x2048) with UV Overlay showing Geometry Structure

Willys MB Jeep baked Normal Map Texture (2048x2048) with UV Overlay showing Geometry Structure

Willys MB Jeep baked Normal Map Texture (2048x2048) with UV Overlay showing Geometry Structure

Willys MB Jeep baked AO Map Texture (2048x2048) with UV Overlay showing Geometry Structure

Willys MB Jeep baked AO Map Texture (2048x2048) with UV Overlay showing Geometry Structure

Clay Render - Left Side (Geometry count is from before Texturing, where I performed some additional optimization as I UV mapped the model)

Clay Render - Left Side (Geometry count is from before Texturing, where I performed some additional optimization as I UV mapped the model)

Clay Render - Rear

Clay Render - Rear

Clay Render - Underside

Clay Render - Underside

Model Wireframe Turnaround Animation

Asset Production timelapse video (27 hours of footage sped up by 2250)