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AMB Sim Assets - Medication Delivery Equipment, Devices, and Supplies

The following collection of assets are from the Ambulance Orientation Simulation created for paramedicine students by the Centre for Virtual Reality Innovation at Conestoga College. The primary goal of the simulation is to learn to quickly locate visually identifiable tools and supplies so that the students can familiarize themselves with where said items are commonly kept on real world ambulances (in Ontario specifically).
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As I have created a large number of assets for this project, I have opted to put the assets into groups (based on their uses) and have made dedicated posts for each grouping. For this post, I'm featuring the various Medication Delivery-related assets. Explore the other entries in my Ambulance Project Portfolio posts to see the other assets that I created for this project!
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All assets created for the simulation are heavily optimized for use in the Unity game engine, with a very strong focus on ensuring that geometry counts for each asset were as little as possible and that texture image and file sizes were similarly optimized to a high degree.
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Models were created in Blender, where Normal Maps and AO Maps were also generated using the addon TexTools (specifically, Tangent Bevel Bake and AO Bake). The model and associated bake maps were then exported to Substance Painter for PBR texturing, specifically using an MRO style to combine the Metallic, Roughness, and Ambient Occlusion textures. PDN (paint.Net) was then used for Image Editing if any touchups were required. Textures were then run through Caesium Image Compressor to optimize the file sizes of the textures while ensuring little loss of detail, achieving very low file sizes (often in the 10's - 100's of kilobytes range). Files were then imported into Unity for use with a MRO Shader.

Intravenous Catheter 
Note: Reusing Caps and Needles from Syringe Set

Poly: 1416 (each)
Tri: 1416 (each)
Mats: 1x Opaque 1x Alpha

Intravenous Catheter
Note: Reusing Caps and Needles from Syringe Set

Poly: 1416 (each)
Tri: 1416 (each)
Mats: 1x Opaque 1x Alpha

Intravenous Catheter Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Intravenous Catheter Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Intranasal Atomization Device
Poly: 530
Tri: 1044
Mats: 1x Opaque 1x Alpha

Intranasal Atomization Device
Poly: 530
Tri: 1044
Mats: 1x Opaque 1x Alpha

Intranasal Atomization Device Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Intranasal Atomization Device Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Pressure Infuser
Poly: 585
Tri: 1085
Mats: 1x Opaque 1x Alpha

Pressure Infuser
Poly: 585
Tri: 1085
Mats: 1x Opaque 1x Alpha

Pressure Infuser Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Pressure Infuser Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Metered Dose Inhaler w. Cannister
Inhaler
Poly: 152
Tri: 286

Cannister
Poly: 574
Tri: 1052

Mats: 1x Opaque

Metered Dose Inhaler w. Cannister
Inhaler
Poly: 152
Tri: 286

Cannister
Poly: 574
Tri: 1052

Mats: 1x Opaque

Metered Dose Inhaler w. Cannister Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Metered Dose Inhaler w. Cannister Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Metered Dose Inhaler Spacer
Chamber
Poly: 296
Tri: 576

Mask
Poly: 330
Tri: 660

Mats: 1x Opaque 1x Alpha

Metered Dose Inhaler Spacer
Chamber
Poly: 296
Tri: 576

Mask
Poly: 330
Tri: 660

Mats: 1x Opaque 1x Alpha

Metered Dose Inhaler Spacer Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Metered Dose Inhaler Spacer Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

EZIO Driver Set
Driver
P = Poly
T = Tri
P: 332
T: 620

Holster
P: 430
T: 836

Bits
P: 506
T: 1008

Bandage
P: 256
T: 472

Tube w. Cutter
P: 797
T: 1546

Package
P: 93
T: 170

Mats: 1x Opaque 1x Alpha

EZIO Driver Set
Driver
P = Poly
T = Tri
P: 332
T: 620

Holster
P: 430
T: 836

Bits
P: 506
T: 1008

Bandage
P: 256
T: 472

Tube w. Cutter
P: 797
T: 1546

Package
P: 93
T: 170

Mats: 1x Opaque 1x Alpha

EZIO Driver Set Colour, MRO and Normal Map Textures (1024x1024) with UV Overlay showing Geometry Structure

EZIO Driver Set Colour, MRO and Normal Map Textures (1024x1024) with UV Overlay showing Geometry Structure

EZIO Driver Package Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

EZIO Driver Package Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

IV MACRO Drip with Tubing
Poly: 1977
Tri: 3822
Mats: 1x Opaque 1x Alpha

IV MACRO Drip with Tubing
Poly: 1977
Tri: 3822
Mats: 1x Opaque 1x Alpha

IV MACRO Drip with Tubing Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

IV MACRO Drip with Tubing Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Syringe Modular Construction Set
Colored Needle Bases
P: 412
T: 784

Syringes (1,3,10,20cc)
P: 632
T: 1136

Hypo Needles
P: 12
T: 24

Blunt Needles
P: 15
T: 30

Needle Caps (Wht&Red)
P: 240
T: 448

Packages
P: 82
T: 164

Mats: 1x Opaque 1x Alpha

Syringe Modular Construction Set
Colored Needle Bases
P: 412
T: 784

Syringes (1,3,10,20cc)
P: 632
T: 1136

Hypo Needles
P: 12
T: 24

Blunt Needles
P: 15
T: 30

Needle Caps (Wht&Red)
P: 240
T: 448

Packages
P: 82
T: 164

Mats: 1x Opaque 1x Alpha

Syringe Modular Construction Set Colour, MRO and Normal Map Textures (1024x1024) with UV Overlay showing Geometry Structure

Syringe Modular Construction Set Colour, MRO and Normal Map Textures (1024x1024) with UV Overlay showing Geometry Structure