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AMB Sim Assets - Driver Cab Interior, Devices, Equipment and Supplies

The following collection of assets are from the Ambulance Orientation Simulation created for paramedicine students by the Centre for Virtual Reality Innovation at Conestoga College. The primary goal of the simulation is to learn to quickly locate visually identifiable tools and supplies so that the students can familiarize themselves with where said items are commonly kept on real world ambulances (in Ontario specifically).
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As I have created a large number of assets for this project, I have opted to put the assets into groups (based on their uses) and have made dedicated posts for each grouping. For this post, I'm featuring the various Drivers Cab-related assets. Explore the other entries in my Ambulance Project Portfolio posts to see the other assets that I created for this project!
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All assets created for the simulation are heavily optimized for use in the Unity game engine, with a very strong focus on ensuring that geometry counts for each asset were as little as possible and that texture image and file sizes were similarly optimized to a high degree.
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Models were created in Blender, where Normal Maps and AO Maps were also generated using the addon TexTools (specifically, Tangent Bevel Bake and AO Bake). The model and associated bake maps were then exported to Substance Painter for PBR texturing, specifically using an MRO style to combine the Metallic, Roughness, and Ambient Occlusion textures. PDN (paint.Net) was then used for Image Editing if any touchups were required. Textures were then run through Caesium Image Compressor to optimize the file sizes of the textures while ensuring little loss of detail, achieving very low file sizes (often in the 10's - 100's of kilobytes range). Files were then imported into Unity for use with a MRO Shader.

Cab Interior Fully Assembled alongside 2 Car Seats with Seatbelts from a Purchased Asset Set

Cab Interior Fully Assembled alongside 2 Car Seats with Seatbelts from a Purchased Asset Set

All Cab Interior Elements that I created assembled

All Cab Interior Elements that I created assembled

Cab Dash with stock equipment

Cab Dash with stock equipment

Cab Interior and Dash Base
Poly: 1407
Tri: 2468
Mats: 1x Opaque

Cab Interior and Dash Base
Poly: 1407
Tri: 2468
Mats: 1x Opaque

Cab Interior and Dash Base Colour, MRO and Normal Map Textures (1024x1024) with UV Overlay showing Geometry Structure

Cab Interior and Dash Base Colour, MRO and Normal Map Textures (1024x1024) with UV Overlay showing Geometry Structure

Dash Details
Poly: 2751
Tri: 4839
Mats: 1x Opaque 1x Alpha 1x Emis

Dash Details
Poly: 2751
Tri: 4839
Mats: 1x Opaque 1x Alpha 1x Emis

Dash Details Colour, MRO and Normal Map Textures (1024x1024) with UV Overlay showing Geometry Structure

Dash Details Colour, MRO and Normal Map Textures (1024x1024) with UV Overlay showing Geometry Structure

Steering Column
Poly: 1280
Tri: 2332
Mats: 1x Opaque

Steering Column
Poly: 1280
Tri: 2332
Mats: 1x Opaque

Steering Column Colour, MRO and Normal Map Textures (1024x1024) with UV Overlay showing Geometry Structure

Steering Column Colour, MRO and Normal Map Textures (1024x1024) with UV Overlay showing Geometry Structure

AM/FM Radio
LOD0
Poly: 325
Tri: 578

LOD1
Poly: 4
Tri: 2

Mats: 1x Opaque

AM/FM Radio
LOD0
Poly: 325
Tri: 578

LOD1
Poly: 4
Tri: 2

Mats: 1x Opaque

AM/FM Radio Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

AM/FM Radio Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Center Control Console
LOD 0 (Left)
Poly: 1411
Tri: 2612
LOD 1 (Right)
Poly: 861
Tri: 1512
Mats: 1x Opaque 1x Emis (both)

Center Control Console
LOD 0 (Left)
Poly: 1411
Tri: 2612
LOD 1 (Right)
Poly: 861
Tri: 1512
Mats: 1x Opaque 1x Emis (both)

Center Control Console Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Center Control Console Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Laptop and Stand
Rugged Laptop
Poly: 336
Tri: 658
Mats: 1x Opaque 1x Emissive

Stand
Poly: 493
Tri: 876
Mats: 1x Opaque

Note: Windows XP Screen used is from a wikicommons source and is meant as an easter egg and is completely non-functional.

Laptop and Stand
Rugged Laptop
Poly: 336
Tri: 658
Mats: 1x Opaque 1x Emissive

Stand
Poly: 493
Tri: 876
Mats: 1x Opaque

Note: Windows XP Screen used is from a wikicommons source and is meant as an easter egg and is completely non-functional.

Laptop Stand Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Laptop Stand Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Rugged Laptop Colour, MRO and Normal Map Textures (1024x1024) with UV Overlay showing Geometry Structure

Rugged Laptop Colour, MRO and Normal Map Textures (1024x1024) with UV Overlay showing Geometry Structure

Backup Camera Monitor
Poly: 286
Tri: 480
Mats: 1x Opaque 1xOpaque/Emis (Render Texture Material Slot)

Backup Camera Monitor
Poly: 286
Tri: 480
Mats: 1x Opaque 1xOpaque/Emis (Render Texture Material Slot)

Backup Camera Monitor Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Backup Camera Monitor Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Dash Camera
Poly: 252
Tri: 432
Mats: 1x Opaque

Dash Camera
Poly: 252
Tri: 432
Mats: 1x Opaque

Dash Cam Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Dash Cam Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

GPS Navigation Unit
Poly: 319
Tri: 570
Mats: 1x Opaque 1x Emis

Note: GPS screen of Paris France is an easter egg: Conestoga Doon Campus is near Paris, Ontario (and this is a nod to that). Image from WikiCommons.

GPS Navigation Unit
Poly: 319
Tri: 570
Mats: 1x Opaque 1x Emis

Note: GPS screen of Paris France is an easter egg: Conestoga Doon Campus is near Paris, Ontario (and this is a nod to that). Image from WikiCommons.

GPS Navigation Unit Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

GPS Navigation Unit Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Rearview Mirror
Poly: 437
Tri: 750
Mats: 1x Opaque

Rearview Mirror
Poly: 437
Tri: 750
Mats: 1x Opaque

Rearview Mirror Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Rearview Mirror Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Drivers Cab Supply Storage Box
Poly: 53
Tri: 90
Mats: 1x Opaque

Drivers Cab Supply Storage Box
Poly: 53
Tri: 90
Mats: 1x Opaque

Drivers Cab Supply Storage Box Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure

Drivers Cab Supply Storage Box Colour, MRO and Normal Map Textures (512x512) with UV Overlay showing Geometry Structure